![]() Jia Xu will guide you through the Eight Gates Formation follow his orders exactly. Stage 9 - Battle of Xinye ObjectiveĮnables Xu Shu to appear in future battles. Bailang ObjectiveĮnables Guo Jia to appear in future battles.įollow the battle normally until the order to split the forces is given, if playing as Zhang Liao you will going the same route Guo Jia will go which is the East, simply go ahead of him to ensure his safety, if not playing as Zhang Liao follow Guo Jia's route to keep him safe. Do not leave the castle when you defeat Zhang Xian destroy the ballista nearby and make your way around the East to save both Cao Ang and Cao Anmin, rescuing them will help Dian Wei survive after battle. It is recommended to play as Dian Wei to rescue them and to make sure he survives the battle. Failing to rescue Cao Ang and Cao Anmin can be easily achieved by heading straight to the opened castle gate after defeating Zhang Xian. This is the only stage in the entire game that must be played twice to fulfill all objectives. ![]() Defeat Tao Qian at 8.Įnables Cao Ang and Cao Anmin to appear in future battles.Įnables Dian Wei to appear in future battles. If Liu Bei greets Tao Qian, there is still a few seconds to finish him off. Upon reaching 8, Tao Qian will most likely be near Liu Bei.With minimum time spent on killing all enemy officers, Tao Qian can be defeated at 7.Go to 6 and defeat Cheng Deng and Kong Rong.By this point, Tao Qian will most likely at TQ. ![]() Tao Qian will set fire, only then the Southern Room West Gate at 4 will open.Try to defeat them during all the long dialogue. From this point, conserve musou and only use it to sprint.When entering the forest and Guo Jia will ask for you to scout, take the darkened path on the map marked 1 and 2.Refer to the map to use the following waypoints: Equipping a Man-affinity weapon can help stalling Tao Qian. There's a lot of game here, including the ability to customise and level up all 82 characters.This objective is hard. Each faction has distinct stories, locations, heroes, villains and battles, or you can enter Free mode to play any stage with an officer of your choosing, regardless of their allegiance. The voice acting is terrible, but hilariously so, and the characters are all superbly overblown. I had the most fun in story mode, which tells the story of the Three Kingdoms in the manner of a particularly melodramatic soap opera. The appearance of 'boss' characters and objectives that can change suddenly-like rushing to the defence of an overwhelmed ally-try their best to break up the slog, but there isn't really that much to do. Battles can go on for as long as an hour, with the 'KO' counter at the bottom-right of the screen ticking up into the thousands. Your limited pool of abilities and moves is stretched far too thin. ![]() It's basically an elaborate game of rock, paper, scissors.īut one criticism of Dynasty Warriors I think is entirely justified is how repetitive it is. If you're facing an opponent with an affinity that clashes with your own, you'll be at a disadvantage and find it difficult to break their guard, but switch weapons mid-fight to a stronger affinity and you'll be able to strike them with a flurry of unstoppable attacks. ![]() Your weapons have one of three affinities-Heaven, Earth, or Man-and so do enemies. ![]()
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